- points (vertices) are not removed when deleting polygons

- Selected points/edges/polys count is not displayed by default (shift+v > hud)


- .obj import won't transfer unwrapping without a plugin

- .fbx import often triangulates polygons


- can't solo an object, only layers

- can't render over 8 bit frames when using 'team render to picture view' when rendering animation. 'Render queue' can overcame this limitation?

- moving an animated object with auto key off does nothing to the existing keyframe values


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