- points (vertices) are not removed when deleting polygons
- Selected points/edges/polys count is not displayed by default (shift+v > hud)
- .obj import won't transfer unwrapping without a plugin
- .fbx import often triangulates polygons
- can't solo an object, only layers
- can't render over 8 bit frames when using 'team render to picture view' when rendering animation. 'Render queue' can overcame this limitation?
- moving an animated object with auto key off does nothing to the existing keyframe values